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Saw III October 31, 2006

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With his new apprentice Amanda (Shawnee Smith), the puppet-master behind the cruel, intricate games that have terrified a community and baffled police, has once again eluded capture and vanished. While city detectives scramble to locate him, Dr Lynn Denlon (Bahar Soomekh) is kidnapped by the deranged Amanda and taken to a macabre warehouse where she meets Jigsaw, aka: John Kramer (Tobin Bell), who’s now bedridden and on the verge of death. Lynn is forced to keep the madman alive for as long as it takes Jeff (Angus Macfayden), another of his victims, to complete another deadly game. Lynn and Jeff struggle to make it through each of their vicious tests, unaware that Jigsaw and Amanda have a much bigger plan for both of them …

SAW IIISaw III is certain to give audiences pulp-itations, sending their blood coursing rapidly through their veins as the terrifying games deliver a healthy (?) quotient of blood and grue (as in gruesome). It’s a film that keeps its promise and fulfils expectations in this sub genre of the horror film, reconfirming that horror is indeed back; the film was No. 1 at the US box office on opening weekend with a massive US$34 million. No longer do studio executives try to peddle horror films in commercial shame as psychological thrillers.

This is, not surprisingly, the best developed story of the franchise (still defying much logical or rational analysis, of course) and we spend considerable time with a terminally ill Jigsaw (Tobin Bell) who has been constructed as a somewhat misguided moral snob wishing to instil good – in this case forgiveness – in his victims’ souls. And we can’t argue with forgiveness as a Good Thing. The dying man’s motivation gives the film a nicely twisted moral playground, as we see-saw (ooops) between primitive responses to the vicious tortures inflicted on the captives.

If you found Hannibal’s brain cooking scene a tad too much, you will want to avoid Saw III; but if you are a fan of the gory versions of horror, this will be an iconic essential. Technically the film is admirable, and while there are a few perplexing moments as the back and forth structure whizzes past, the film holds up well as an ever-moving, ever-engrossing, seat-squirming experience. It will be a doozy on DVD, when the flash-by torture scenes can be slowed down by the devoted fans of film gore.


The Lord of The Films October 10, 2006

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October 10, 2006

Wearing his trademark khaki shorts, purple T-shirt and no footwear, it’s this relaxed disposition that suggests a director simply interested in being himself and not worrying about the rest of the world – least of all Hollywood. This is why he makes it a point to shoot all of his work in his native New Zealand. That’s the way it’s been and the way it will be.

Peter JacksonPeter JacksonWe’ve had the honor to interview Peter Jackson, who talked about what inspired him to be a filmmaker and his future projects.

“Well, the original King Kong inspired me to become a filmmaker, absolutely, to such a profound effect that I saw it on TV when I was nine on a Friday night in New Zealand. That weekend, I grabbed some plasticine and I made a dinosaur and I got my parents’ super eight home movie camera and started to try to animate the plasticine dinosaur. So really it was a moment in time when I just wanted to do monsters and creatures and ultimately led to becoming a filmmaker. I didn’t really know what directing was when I was nine, but more about the monsters at that stage. The original King Kong to me is just a wonderful piece of escapist entertainment. It has everything that’s kind of really cool about movies, such as a lost remote island and a giant ape and dinosaurs. It also has this wonderful heart and soul with this empathetic creature who when I was nine, made me cry at the end of the movie

when he was killed on the Empire State Building. That moment of shedding tears for him has stayed with me and to me that level of emotional engagement and just pure escapism as well. People go to the movies for different reasons. For me that’s a great piece of escapist entertainment, the original King Kong.”

During the interview, the director of “The Lord of the Rings” and “King Kong” talked about his upcoming film “Warcraft”, based on the popular videogame released by Blizzard Entertainment back in 1994.

“I’ve had a lifelong passion to make a fantasy adventure film, because when I was younger I loved stuff like Jason and the Argonauts and the original

King Kong. I’ve always had a desire to make one of those fantasy adventure type films, and they don’t do those movies any more, because fantasy is a strange genre that has always been treated with huge suspicion and contempt by Hollywood, and certainly they lack confidence with fantasy, and because they lack confidence they always make them a little campy or a little over the top, or they get over-designed and it all becomes about production design and not about the story, and the characters, and the characters are usually very clichéd. Videogames these days have an awesome and deep storyline, and Warcraft is not the exception. I’ve been interested in this game for a while, now that all the legal issues with Blizzard have been solved, I have green light to start working on it. Currently, the script is being worked upon and there is no telling when the filming will begin, though.”